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Game Time: 28 Jan - 05:31
Players:
86 |
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Solar Empire Infinium is a free, multi-player PBBG of space exploration, construction, trade, combat and politics.
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Solar Empire Infinium is 100% Browser Based and is coded to work in any internet browser. However we recommend Google Chrome for the best game play experience.
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Solar Empire Infinium is completely free to play and requires no installion.
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Recent SEI Announcements

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Milo
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Nov 30, 2011
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Round 60 Has Started!
Round 60 of Omega sector has began! The round will remained paused until 07:29 to allow players a fair chance to sign up.
Changes are as follows:
- Cargo Hold Upgrades now more rapidly increase ship level.
- NPC`s should now sometimes move in small packs.
- Players can now view their last 5 combat reports via the player menu.
- Black Markets now exist to trade in rep for all factions.
- A list of BM`s can be found at any homeworld under the `Tavern` link.
- Ports should now more often have 0 or 50k of any resource.
- The amount of rep gained for trading artifacts/tech has been lowered.
- Homeworlds have had their offense lowered and defense raised.
- The Nebula Separator and Star Cannon have had their damage lowered.
- The Awoken Uprising, Fallen Iconoclast and Fallen Eradicator have had their defenses lowered.
Races:
- Human
--- Metal and Fuel bonuses lowered to +15 (from +20).
- Keldoran
--- Cargo Holds bonus lowered to +20 (from +25).
--- Fight bonus increased to +5 (from 0).
- Dranaar
--- AI bonus lowered to +1 (from +2).
--- Armor bonus increased to +30 (from +25).
- Rad`Ni
--- Armor penalty increased to -15 (from -10).
--- Shield bonus increased to +15 (from +10).
- Vephar
--- Armor penalty increased to -10 (from 0).
--- Fighter penalty increased to -10 (from 0).
--- Shield bonus increased to +35 (from +30).
--- Metal and Fuel bonuses increased to +5 (from 0). |

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Milo
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Nov 05, 2011
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Epsilon Sector is now open!
We have opened Epsilon Sector. Epsilon is our solo game where players compete against one another without any clans available to them.
Epsilon will remain paused until Monday the 7th at 7:00 AM Game Time. Players can join before then and spend their starting turns if they wish, though no new turns will be awarded until the game is unpaused allowing more players to start off on an equal playing field. |

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Milo
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Oct 06, 2011
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Round 59 Has Begun!
Changes are as follows:
- Planet Tech Production increased by 20%.
- Planet Credit Income reduced by 50%.
- Raiding EXP increased by 100%.
- Raiding homeworlds now gives EXP.
- Kills are now recorded using a score forumla instead of a kill count.
- Raids are now recorded using a score forumla instead of a raid count.
- Planet raids now reward trophies.
- Player owned planet raids and homeworld raids now have a seperate stat/trophy.
- Ports will now grow at a slow rate even if they are not used.
Races:
- Human
--- Tech Production reduced to 95% (from 100%).
- Dranaar
--- Crit Bonus increased to +2 (from 0).
- Vephar
--- Cargo Hold Penalty removed (was -5). |

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Maybug
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Jul 31, 2011
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Round 58 has Begun!
This round`s changes are as follows:
EXP Gained for killing NPC`s has been reduced by 50%.
Repairing ships now awards EXP.
Rad`Ni color has changed because of all the grey haters.
Races
- Human
--- Repair Rate increased to 110% (from 100).
--- All Gather Bonus rates increased to +20 (from 10).
- Keldoran
--- Repair Rate increased to 110% (from 100).
- Rad`Ni
--- Repair Rate increased to 125% (from 100).
- Dranaar
--- Armor Bonus reduced to +25 (from 35).
--- AI Bonus increased to +2 (from 1).
--- Combat EXP Bonus reduced to 120% (from 150).
- Vephar
--- Combat EXP Bonus reduced to 115% (from 135).
--- Weapon Crit Chance Bonus added at +2%. |
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Milo
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Jun 01, 2011
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Round 57 Has Begun ...again!
Round 57 has been restarted. Normal game play is a go. PEW PEW! |
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