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Game Time: 21 May - 01:40
Players: 72

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Solar Empire Infinium

is a free, multi-player PBBG of space exploration, construction, trade, combat and politics.

Solar Empire Infinium

is 100% Browser Based and is coded to work in the latest versions any internet browser. However, we recommend Google Chrome for the best game play experience.

Solar Empire Infinium

is completely free to play and requires no installion.
Recent SEI Announcements
Divider
Milo Apr 19, 2012
Round 62 has begun!

A full list of changes for the new round can be found on the forum:
Round 62 Changes
Divider
Milo Feb 05, 2012
Round 61 Has Begun!

For more information and a full list of changes, visit this forum link:
Round Changes & Info
Divider
Milo Nov 30, 2011
Round 60 Has Started!

Round 60 of Omega sector has began! The round will remained paused until 07:29 to allow players a fair chance to sign up.

Changes are as follows:
- Cargo Hold Upgrades now more rapidly increase ship level.
- NPC`s should now sometimes move in small packs.
- Players can now view their last 5 combat reports via the player menu.
- Black Markets now exist to trade in rep for all factions.
- A list of BM`s can be found at any homeworld under the `Tavern` link.
- Ports should now more often have 0 or 50k of any resource.
- The amount of rep gained for trading artifacts/tech has been lowered.
- Homeworlds have had their offense lowered and defense raised.
- The Nebula Separator and Star Cannon have had their damage lowered.
- The Awoken Uprising, Fallen Iconoclast and Fallen Eradicator have had their defenses lowered.

Races:
- Human
--- Metal and Fuel bonuses lowered to +15 (from +20).
- Keldoran
--- Cargo Holds bonus lowered to +20 (from +25).
--- Fight bonus increased to +5 (from 0).
- Dranaar
--- AI bonus lowered to +1 (from +2).
--- Armor bonus increased to +30 (from +25).
- Rad`Ni
--- Armor penalty increased to -15 (from -10).
--- Shield bonus increased to +15 (from +10).
- Vephar
--- Armor penalty increased to -10 (from 0).
--- Fighter penalty increased to -10 (from 0).
--- Shield bonus increased to +35 (from +30).
--- Metal and Fuel bonuses increased to +5 (from 0).
Divider
Milo Nov 05, 2011
Epsilon Sector is now open!

We have opened Epsilon Sector. Epsilon is our solo game where players compete against one another without any clans available to them.

Epsilon will remain paused until Monday the 7th at 7:00 AM Game Time. Players can join before then and spend their starting turns if they wish, though no new turns will be awarded until the game is unpaused allowing more players to start off on an equal playing field.
Divider
Milo Oct 06, 2011
Round 59 Has Begun!

Changes are as follows:

- Planet Tech Production increased by 20%.
- Planet Credit Income reduced by 50%.
- Raiding EXP increased by 100%.
- Raiding homeworlds now gives EXP.
- Kills are now recorded using a score forumla instead of a kill count.
- Raids are now recorded using a score forumla instead of a raid count.
- Planet raids now reward trophies.
- Player owned planet raids and homeworld raids now have a seperate stat/trophy.
- Ports will now grow at a slow rate even if they are not used.

Races:
- Human
--- Tech Production reduced to 95% (from 100%).
- Dranaar
--- Crit Bonus increased to +2 (from 0).
- Vephar
--- Cargo Hold Penalty removed (was -5).